Make it to the top of the mountain first!

Made in 48 hours for the GMTK Game Jam 2018 (with the theme, “genre without mechanic”), Swingy Mountain offers a simple competitive local-multiplayer game that isn’t all that competitive - at least not until the final stretch!

Players are attached together by a rope. With one player holding on, the other can swing to dodge incoming icicles and increase in height. Use this mechanic to ensure that your partner survives; without a pivot point, you’ll have a far tougher time of dodging those icicles yourself (or maybe you’re just a nice person!). That said, only the first player to reach the top of the mountain will be victorious!

Thanks for playing!


BOBBLEHAT PRODUCTIONS

Jeremy Sapsed – Programming

Benji Thomas – Visuals 

Robert Ashby – Bits of both!


ADDITIONAL RESOURCES USED

Font - https://www.dafont.com/tiza.font

Music - "I Can Feel it Coming" Kevin MacLeod (incompetech.com) - Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Wind - https://opengameart.org/content/strong-wind-blowing

Wilhelm Scream - http://www.orangefreesounds.com/wilhelm-scream/

Icicle impact - https://freesound.org/people/Julien%20Nicolas/sounds/133783/

Rope - https://freesound.org/people/6polnic/sounds/231438/

All of which are creative commons/free to use, to our knowledge!

StatusReleased
PlatformsHTML5
AuthorsRoboPenguin, JMS777
Made withUnity
Tags2D, Casual, Local Co-Op, Local multiplayer, Short
MultiplayerLocal multiplayer
Player countSingleplayer

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